Competitive Matches

Pistol matches scheduled for May 4 have been cancelled. Matches will resume June 1

DADE CITY WEATHER

 We cannot predict the weather or range conditions on match days.
If you think the match may be canceled please call Rob Stansberry at 804-314-2604. after 8 am the day of the match.

Any matches scheduled for the first Saturday of the month that are cancelled will be held on the following Saturday

Dade City Gun Club hosts competitive matches on the first Saturday of each month.

Matches include, but not limited to: (Click each event for more details)

  • This is a fast paced match that incorporates several real life defensive shooting concepts.

    The match is shot with Center Fire Pistols or Revolvers with at least a six round capacity. You will need 4 Magazines or speed loaders and 48 rounds of ammunition.

    There are 8 stages of fire, 6 rounds at each stage for a total of 48 rounds. Each stage firing sequence is the same - 2 rounds at the body and 1 round to the head. Only hits inside the circle count, a perfect score is 48.

    The “Rule of 3” is: Most shootings occur within 3 yards, within 3 seconds, with 3 rounds fired. The failure to stop when 2 rounds to center mass fails to stop the aggressor, fire 1 round to the head.

    Then the fall back and the advance - falling back to put distance between you and the aggressor, or advancing on the aggressor to get close enough to stop the threat. This inverted “T” is training to aim at the vital body parts that will stop the aggressor.

    First stage of fire:

    From the 3 yard line, on command, load and holster with 6 rounds.

    At the horn, draw and fire 3 rounds, (2 at the center and 1 at the head), within 3 seconds.

    At the horn cease fire and wait for the command to holster your loaded firearm (3 rounds).

    At the horn, draw and fire your remaining 3 rounds, 2 at the center and 1 at the head.

    At the horn cease fire. Holster an empty firearm. On command move to the 5 yard line.

    Second stage of fire:

    From the 5 yard line, all commands are the same, except the times are now 5 seconds.

    Third stage of fire:

    From the 7 yard line, all commands are the same, except the times are now 7 seconds.

    Fourth stage of fire:

    From the 10 yard line, all commands are the same, except the times are now 10 seconds.

    To continue the match, all stage commands are the same except the sequence. Stage five through eight will start at the 10 yard line and advance towards the target firing again at the 10, 7, 5, and finishing at the 3 yard line.

  • The pistol and rifle matches have the same course of fire. The pistol match is fired from the 10 yard line and the Rifle match is fired from the 25 yard line.

    Equipment:

    Rim fire handgun or rifle with any type of sights. No air guns or shot shells. Holsters are not used.

    Any appropriate Rim fire Solid or Hollow Point 22 ammunition – No Shot Shells allowed.

    Course of Fire:

    5 balloons are placed on a 5 X 8 sheet of cardboard at 10 yards for the pistol match and 25 yards for the rifle match .

    Shooters fire individually, on the sound of the buzzer, until all 5 balloons are broken.

    When all competitors have completed this stage, the line is made safe and more balloons are attached.

    All competitors repeat this course of fire 3 times.

    Scoring:

    The least favorable round is discarded and the remaining 2 rounds are averaged. The final score is the average time in seconds and the number of shots fired.

  • Fee: NO CHARGE for members. For non-members, the fee is a $20.00 Range Fee

    The 1-2-3 Three Target Match is a draw from the holster match fired at 5 yards with a Semi Auto Pistol or Center Fire Revolver. This match is a great way to test your ability to draw and shoot in the proper sequence and in the shortest time.

    Equipment:
    Center Fire Revolver or Semi-Auto Pistol.
    Side Carry Holster Only - NO Back, Crossdraw or Shoulder rigs permitted.
    Revolver shooters must have 1 speed loader with appropriate holsters/pouches
    Semi-Auto shooters must have two magazines with appropriate pouches.

    Scoring utensils:
    Pen or Pencil plus chalk or target pasters.

    Ammunition:
    18 Rounds of ammunition.

    Targets:
    Three 10 inch round bulls eye targets are provided per shooter.

    Course of Fire:
    At the sound of the buzzer, shooter draws from the holster and fires 2 consecutive 9 shot strings.

    String 1 - 1 shot in Left target, 2 shots in middle target, 3 shots in right target, 2 shots in middle target, and 1 shot in left target.
    String 2 - 1 shot in right target, 2 shots in middle target, 3 shots in left target, 2 shots in middle target, and 1 shot in right target.

    Scoring:
    Each shooter is timed. Your score is the time it takes to shoot the 2 nine round shot strings. There are no points for bulls eyes, or Xs. You must shoot two nine round shot strings in the sequence above. After firing 18 rounds, each of the three targets must have 6 rounds within the scoring rings. If you shoot any target out of order, or the wrong number of shots at any target, or any shot outside the scoring rings, your time does not count and you are disqualified. The score is the number of seconds to get 18 shots in the correct order in three targets.

  • The CCM is a draw from the holster match. The CCM is a "friendly" type of target shooting and is a great way to compete and hone your skills of draw from the holster and sight alignment.

    Equipment:
    Center Fire Revolver or Semi-Auto Pistol.
    60 Rounds of ammunition
    Side Carry Holster Only - NO Back, Cross-draw or Shoulder rigs permitted.

    Revolver shooters must have 3 speed loaders with appropriate holders/pouches

    Semi-Auto shooters must have 4 magazines with appropriate pouches.

    Scoring utensils – Pen or Pencil plus chalk or target pasters.

    Target:
    B-27 "Reduced" targets will be provided.

    Course of Fire:
    60 Rounds Total

    Stage #1
    3 yards - 10 shots – 2 five shot strings - within 18 seconds – 2 in the head - 3 center mass. Score and total target.

    Stage #2
    7 yards - 10 shots – 2 five shot strings - within 24 seconds all center mass. Score and total target.

    Stage #3
    10 yards - 10 shots – 2 five shot strings - within 30 seconds all center mass. Score and total target.

    Replace target, and repeat stages 1 thru 3.

    Scoring:
    Scoring is 10 points per round - Stages 1 through 3 has a possible 300 points and is fired 2 times for a match total of 600 possible points.

  • The Three Target Silhouette Match is a quick paced match fired at three different distances with Revolvers or Semi Auto Pistols.

    This match is a great way to hone your strong side – weak side and holster draw skills.

    Equipment:
    Center Fire Revolver or Semi-Auto Pistol.
    Side Carry Holster Only - NO Back, Crossdraw or Shoulder rigs permitted.

    Revolver shooters must have 3 speedloaders with appropriate holders/pouches
    Semi-Auto shooters must have three magazines with appropriate pouches.

    Scoring utensils – Pen or Pencil plus chalk or target pasters.

    Ammunition:
    54 Rounds of ammunition preferably light to mid-load.

    Targets:
    Three B-34 targets will be provided.

    Course of Fire

    Round 1
    Stage 1

    10 yards - 6 shots – two handed within 12 seconds – 2 shots at each of three targets.
    Shooter immediately reloads and moves to the seven yard line

    Stage 2
    7 yards - 6 shots – one hand Strong side within 10 seconds – 2 shots at each of three targets.
    Shooter immediately reloads and moves to the five yard line

    Stage 3
    5 yards - 6 shots – one hand Weak side within 10 seconds – 2 shots at each of three targets.
    Shooter unloads and holsters an empty firearm

    Round 2
    Repeat stages 1 through 3 Round 3
    Ten, Seven and Five Yards.- 18 rounds – three six round shot strings fired consecutively.

    Scoring:
    Scoring is 10 points per shot – Maximum score is 540 points minus Round 3 time.

    Round 1 and 2 each have a possible 180 points and is fired 2 times for a total of 360 points.

    Round 3 is scored and timed, and has a possible 180 points.

    Time is the total time to fire the 18 rounds in Round 3.

    Scoring for the Match will be the totals for Rounds 1 & 2 and the score for Round 3 minus the time.

  • The Bullseye Match is held on the first Sunday of each month

    Course of Fire:

    Stage 1
    Slow fire - 10 shots in 10 minutes @50 yards

    Stage 2
    Timed fire - 5 shots in 20 seconds - 2 strings @ 25 yards same target size

    Stage 3
    Rapid fire - 5 shots in 10 seconds - 2 strings @ 25 yads same target size

    That’s 30 rounds total

    We go through above 3 times for a total of 90 rounds

    To simplify and explain - I run the slow fire 3 times which completes the slow fire stage, then I run the Timed Fire stage 3 times to complete the Timed Fire stage, Then I run the Rapid Fire stage 3 times to complete the Rapid Fire stage and the entire Bullseye event is complete @ a total of 90 rounds

  • Course of Fire:

    Stage 1:
    Shooters on the 7 yard line - 12 rounds total (2 magazines)- 25 second time limit - Possible score of 120

    Shooters on the line, load 6 rounds and holster.

    When horn blows, shooter will shoot 6 rounds STANDING, drop empty magazine, reload with pre-loaded magazine, shoot 6 more rounds then holster their empty firearm before the horn blows again at 25 seconds and CEASE FIRE is called.
    After the line is determined to be safe, shooters will go forward, score and put up new target.

    Stage 2:
    Shooters on the 50ft line - 18 rounds total (3 magazines)- 90 second time limit - possible score of 180

    Shooters on the line, load 6 rounds and holster firearm

    When the horn blows, shooters will shoot 6 rounds KNEELING, drop empty magazine, reload with pre-loaded magazine, 6 rounds WEAK HAND, drop empty magazine, reload with pre-loaded magazine, 6 rounds STRONG HAND, holster empty firearm before the horn blows again at 90 seconds and CEASE FIRE is called.

    After the line is determined to be safe, shooters will go forward, score and put up new target.

    Stage 3:

    Shooters on the 50ft line - 6 rounds total (1 magazine) - 12 second time limit - possible score of 60

    Shooters on the line, load 6 rounds and holster firearm

    When the horn blows, shooters will shoot: 6 rounds STANDING, holster empty firearm before the horn blows again at 12 seconds and CEASE FIRE is called.

    After the line is determined to be safe, shooters will go forward, score and put up new target.

    Stage 4:

    Shooters on the 50ft line - 24 rounds total (4 magazines) - 2 minutes 45 seconds time limit - possible score of 240

    Shooters on the line, load 6 rounds and holster firearm

    When the horn blows, shooters will shoot: 6 rounds SITTING, drop empty magazine, reload with pre-loaded magazine, 6 rounds PRONE, drop empty magazine, reload with pre-loaded magazine, 6 rounds using LEFT HAND (BARRICADE), drop empty magazine, reload with pre-loaded magazine, 6 rounds using RIGHT HAND (BARRICADE), holster empty firearm before the horn blows again at 2 minutes 45 seconds and CEASE FIRE is called.

    After the line is determined to be safe, shooters will go forward and score their targets

Match Fees:

  • Club Members

    • 5.00 per match per person

  • Non-Club Members

    • $5.00 per match per person

    • $25.00 range fee per person which includes full use of the public range after the match


Check the Event Calendar for upcoming dates and match start times